Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
24105
?
15286
?
36087
?
30831
?
11874
?
23527
?
22752
?
28257
?
27966
?
7612
Total damage to objectives
5112
30396
8071
33820
5717
5941
31467
4599
2666
0
Total damage to buildings
4877
2682
5468
10978
1895
3092
0
3742
2047
0
Total damage shielded
0
0
0
0
4052
0
0
0
0
391
Total heals on teammates
0
0
0
0
1689
0
0
0
0
572

Abilities usage

in numbers

Mystic Shot (Q)

292xpressed

Essence Flux (W)

77xpressed

Arcane Shift (E)

63xpressed

Trueshot Barrage (R)

14xpressed

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Ezreal

Summoner spell

Most popular spells
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?
48.5% WR(29037 Matches)
?
?
47.3% WR(2377 Matches)
Best starting option
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Time target@ 4 min
Early game
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?
?
48.56% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Ezreal
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Kai'Sa
5.25KDA1.60
0.47%Kill Participation0.48%
16Vision Score10
30,831Damage Dealt27,966
48Max CS Advantage0
67CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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?
3Max Level Lead1
Blue60,100G
Difference+7,172G
Red52,928G
?
10,916G
?
12,931G
?
13,094G
?
14,317G
?
8,842G
520G
2,211G
1,211G
826G
2,404G
10,396G
?
10,720G
?
11,883G
?
13,491G
?
6,438G
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